Skyris was a music tech startup I co-founded with two friends during my time as a music producer.
It was a way to connect music with physical objects, replacing the tangibility of records in the digital age. For example, you could buy an art piece with a unique code that would give you access to a digital experience featuring the artist's new single, along with things like artist commentary, alternate versions, behind-the-scenes footage, etc...
Like many things, it didn't quite work out. But this project launched my deeper dive into what it meant to be a designer. And I proudly keep it on my list of educational failures.